Today's soundtrack is Alcest: Kodama.
In Blender Guru's third lesson, I'm learning about Edit Mode. I can enter Edit Mode by pressing "tab."
I can select multiple edges by holding down "shift" while clicking edges. If I hold down "alt," I can select a row of edges. If I select four edges in a box, it lets me select a face. If I hold down alt+shift, I can select the faces of a row.
Using the buttons on the bottom of the screen, I can select vertex mode, edge mode, or face mode. Again, I can use R (rotate), G (scale), x/y/z, middle mouse - same as scaling!
I can use "O" in edit mode to enter "proportional editing mode," which lets me select by using the scroll wheel how large of an area to modify.
I can use "B" and then left-click drag to select a large area. I can use "B" then middle-click drag to deselect a portion of a selected area. I can hit "A" to toggle select all/deselect all.
I can use "C" to circle-select (essentially painting an area); left-click to select, middle mouse to deselect. Right-click exits circle-select.
I can switch to "Wireframe" mode by hitting "Z."
"Shift+D" will allow me to duplicate a selected object.
"P" will allow me to separate a selected object and make it its own object.
I learned how to add icing to my donut by copying part of the donut, moving it above the original donut, adding the "solidify" modifier, and playing around with it until I was happy with how it looked.
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